Context
InfraMarket offers a wide range of building materials and lifestyle products through its B2B, retail, and B2C channels. Their product portfolio includes aggregates, concrete, walling solutions, modular kitchens, designer hardware, sanitary ware, electricals, plywood, laminates, and more.
Throughout the lifecycle of a construction project, whether it’s an individual home builders (IHB), residential societies or a corporate contract- influencers like architects, interior designers, contractors, electricians, plumbers, carpenters, painters, masons etc play a key role in driving the IHB’s purchase decisions. InfraMarket aims to build a strong influencer network to promote its branded products and solve post-sales service tickets.
Initial Research
During our UAT of the existing Elevate app(before redesign) I collaborated with our user researcher, we tested with plumbers, electricians, carpenters to understand the current product features, awareness of the loyalty programs and identify any challenges faced. Here are key actionable points:
1. Delay in Gratification
Steps like redundant permissions, confirmation steps and inability to know where the user is in the process made users uncertain of the effort.
2. Clarity of the Reward Value
The reward value is quite abstract and left users unsure. The offering and value proposition can be better.
3. Gamification of the process
Gamifying the process can keep the users engaged and lead to higher sense of accomplishment.
Business Goals
Being fairly new in the market and with expanding growing business, we needed to strengthen the relationship with customers and build a network of influencers who can have the influence to the purchasing decision of the end user. These are our high level goals:
1. End-to-End Loyalty Solution
Facilitating businesses to offer loyalty rewards to influencers based on product sales. Provide clear easy way to scan and earn rewards with every SKU coupon item scanned.
2. Service Ticket Management
For post sales services, allow influencers to resolve service tickets raised by customers.
3. Catalog viewing
Enable influencers to browse and explore product catalogs easily.
4. In the long term
Providing skill development, training programs and technicians can share leads and find job opportunities.
Design Goals
I audited the existing design components and identified accessibility issues, inconsistencies--different versions of the same components, lack of cohesive brand language. To address this, I collaborated with engineering teams to understand their constraints and align on a incremental dev-handoffs. I focused on three key areas of improvement through design solutions:
1. Consistent Design Language
Reusable style guides(themes), design patterns, branding and adaptive components which can be used across IM business units, covering the tone of communication, edge-cases and multiple UI states.
2. Accessibility
Ensuring compliance with accessibility guidelines, including proper color contrast and support for local languages.
3. Documentation
Clearly communicating the design updates with developers and internal stakeholders to maintain shared understanding.
Why Loyalty?
By offering loyalty incentives, InfraMarket can stay competitive while also gaining valuable feedback on product performance in real-world use. This helps us build long term relationships, identify trends, gather recommendations, and better understand customer buying behaviour.
Why Ticket Management?
As Infra Market’s IVAS product sales expands on e-commerce platforms, delivering efficient post-sale services such as installation support and repair requests becomes essential to ensure a seamless customer experience.